-moz-user-select:none; -webkit-user-select:none; -khtml-user-select:none; -ms-user-select:none; user-select:none;

Sunday, 22 November 2015

Turning programmer into a beast

As you know that the semi-colon is normally used to terminate a statement in the field of programming.A programmer tries not to miss semi-colon in his program otherwise his program would be full of errors.

 Do you want to turn a programmer into a beast?
Simply delete the semi-colon from his code and see the magic !!!!

Caution: Do not stay in his room after doing this otherwise he will kill you. :-)


Turning a programmer into a beast

Comparison between C++ and Haskell

Consider that you are a "Haskell" programmer and you have to write several lines of codes to simply print "Hello World". What would be your feelings?

Coding in Haskell

So,as a  C++ programmer,you should be proud of your self as you only have to write cout<<"Hello World"; to print the same statement.

Saturday, 21 November 2015

Binary search in C++

"Sequential search" and "binary search" are one of the most important concepts in C++.I have  discussed the concept of sequential search previously.So, today I am going to discuss the concept of binary search in C++.

Binary search

Binary search is a quicker method of searching for value in an array.It is very quick but remember that it can only search a sorted array.It cannot be applied on an unsorted array.

Procedure

The following steps should be followed to search a number in an array by this method.

  • It locates the middle element of array and compares with the search number.
  • If they are equal, search is successful and the index of middle element is returned.
  • If they are not equal, it reduces the search to half of the array.
  • If the search number is less than the middle element,it searches the first half of array.Otherwise it searches the second half of the array.The process continues until the required number is found or loop completes without successful search.
The following program demonstrates the concept of binary search in C++.

Source code

#include<iostream>
#include<conio.h>
using namespace std;
void main( )
{
int array[10]={10,20,30,40,50,60,70,80,90,100};
int n;
int mid;
int start=0
int end=9;
int loc=-1;
int i;
cout<<"Enter any number:";
cin>>n;
while(start<=end)
{
mid=(start+end)/2;
if(array[mid]==n)
{
loc=mid;
break;
}
else if(n<array[mid])
end=mid-1;
else
start=,id+1;
}
if(loc==-1)
cout<<"Number not found."<<endl;
else
cout<<"Number found at index:"<<loc<<endl;
getch( );
}


Output

Enter any number:40
Number found at index:3

Wednesday, 18 November 2015

Sunday, 15 November 2015

Sequential search in C++

Sequential search

Sequential search is also called linear search or serial search.It is a simple to search an array for the desired value.It follows the following steps to search a value in an array:

Steps

  • Visit the first element of the array and compare its value with the required value.
  • If the value of the array matches with the required value,the search is complete.
  • If the value of array does not match,move to next element and repeat same process.
Loops are frequently used to visit elements of array for searching a value.You can start the counter variable of loop from 0 and move it to the last index of an array.

An example to demonstrate this concept is given below:

Source code


#include<iostream>
#include<conio.h>
using namespace std;
void main( )
{
int array[11]={10,20,30,40,50,60,70,80,90,100,110};
int i;
int n;
int location=-1;//location is initially null
cout<<"Enter value to search:";
cin>>n;
for(i=0;i<11;i++)   //you cannot write "for(i=0;i<=11;i++)" ........writing this will generate an error
if(array[i]=n)
loc=i;
if(loc== -1)
cout<<"Value not found in the array.";
else
cout<<"Value found at index"<<loc;
getch( );
}

Output

Enter value to search:40
Value found at index:3

Reference

The reference of this article has been taken from the book, "Object Oriented Programming in C++" by Robert Lafore.

Monday, 9 November 2015

C++ manipulators

C++ manipulators

Manipulators are used to change/rotate the output in different styles.They are the mlost common way to control the format of output in C++.

Some of the most important manipulators that are used in C++ are:
  • endl
  • setw
  • setprecision
Today,in my blog,I will discuss the manipulators mentioned above and their functionality in C++.

'endl' Manipulator:

                                      The word  'endl' stands for end of line.It is used to move the cursor to the beginning of the next line.It requires no parameter.

Example:

cout<<"codingwithcplusplus.blogspot.com"<<endl;
cout<<"Blogging my passion";

It will show the output as below:

codingwithcplusplus.blogspot.com
Blogging my passion

'setw' Manipulators:

                                                    The word 'setw' stands for set width.It is used to display the value of an expression in specified columns.The output is right justified by default.It is necessary to include header file "iomanip.h" to use this manipulator.

Example:

cout<<"Hello"<<setw(4)<<"World";

It will show the output as below:

Hello    World

I think no more explanation is required. :-)

'setprecision' Manipulator:

                                               It is used to set the number of digits to be displayed after decimal point.The value is rounded with the use of this manipulator.

Example:

Suppose the value of x=10.0

cout<<setprecision(2)<<x;

It will show the output as:

10.00

Now,consider

cout<<setprecision(5)<<x;

It will show the output as:

10.00000








Saturday, 24 October 2015

Concept of enumeration in C++

You have often heard about "enumeration" in C++.Today I will explain this concept with the help of articles taken from different websites.

Definition of enumeration

Enum(enumeration) is a user-defined type consisting of a set of enumerators( enumerator --- named integer constant).

The idea behind enumerated types is to create new data types that can take on only a restricted range of values. Moreover, these values are all expressed as constants rather than magic numbers--in fact, there should be no need to know the underlying values.

Declaration of enumeration

The enum is declared as:

enum enum-type-name { enum-list } enum-variable;

In this form, enum-type-name is optional. However, if you want to use enum type in several places, it is better to use another way of enum declaration:

enum enum-type-name { enum-list };

//... (and somewhere below)

enum enum-type-name enum-variable;

Of course, in the second case enum-type-name cannon be omitted.

An example is given below which will show you how to declare enumeration in C++.
enum e_acomany
{
Audi,
BMW, 
Cadillac, 
 Ford,
 Jaguar, 
 Lexus, 
 Maybach, 
 RollsRoyce, 
 Saab
};

Below is a sample code that will help you to undersatnd this concept.

Source code

#include<iostream>
using namespace std;
enum colours{blue,red};
int main( )
{
colours c;
c=blue;
cout<<"Blue is at number:"<<c<<endl;
c=red;
cout<<"Red is at number:"<<c<<endl;
return 0;
}


Output

Blue is at number:0
Red is at number:1

Credits


For this blog,I have taken help from the following websites:







Saturday, 17 October 2015

Importance of pointers in C++

Today I found a very helpful article on "programmers.stackexchange.com" regarding the importance of pointers in C++.This article was written by David Thornley.So,I decided to share it with all my readers.

Importance of pointers in C++

Pointers are necessary for dynamic memory location, many data structures, and efficient handling of large amounts of data. Without pointers, you'd have to allocate all the program data globally or in functions or the equivalent, and you'd have no recourse if the amount of data grew beyond what you had originally allowed for. I hesitate to use absolutes here, but as far as I know all modern computer languages have pointers in some form or other.
In most languages that use pointers, there are certain sorts of references that are pointers, and perhaps certain sorts of references that aren't, and there is no further notational difference. A Lisp cons cell is a pair of pointers, although a fixnum is not a pointer. In Java, the variable used for the instance of a class is a pointer, but an int isn't. The language syntax doesn't reflect that.
C is unusual in that pointers are optional, explicit, and allow explicit pointer arithmetic. It is perfectly possible to write struct foo bar; struct foo * baz;, and once you've allocated memory for bazyou can use both bar and baz to represent struct foos. Since pointers are optional, it is useful to have notational differences. (It's essential in C++ for smart pointers, as given boost::shared_ptr<foo> bar;bar.reset() has one meaning and bar->reset() is likely to have a much different one.)
(Actually, explicit pointers were often used in other languages when C was originally being developed, such as ^ in Pascal. C is an older language than most in common use today, and it shows.)
One of C's design goals was to write Unix in, and therefore it needed to handle memory locations in a detailed manner. (C is actually one of a family of system implementation languages common when it was being designed, another example being Cybol for Control Data computers. C is the one that became a big hit.) Therefore, it is possible to manipulate C pointers directly, assigning memory addresses and calculating new ones. This also led to some design decisions in C. C arrays are based heavily on pointer arithmetic, and indeed an array decays into a pointer in very many situations. Passing variables to C functions by reference is done by pointer. There was no strong need for arrays and passing variables by reference in the form that other contemporary languages had, so C didn't get those.
So, the answer is that, in most languages nowadays, you use pointers constantly without being reminded of the fact. In C, and to a lesser extent C++, you use pointers either to do low-level things, or as accomplish higher-level things that there's no special notation for.

Friday, 16 October 2015

Real programmer

Are you a real programmer????
See this image and decide !!!
(This image has been taken from www.sisodia.com)

real programmer

Thursday, 8 October 2015

Pointer Declaration in C++

Pointer Declaration
As I have discussed in the previous blog that a pointer is a variable whose value is the address of another variable.Remember that the declaring a pointer is same as declaring a simple variable.An asterisk "*" is used in the declaration that indicates that the variable is a pointer variable.

Syntax


The syntax of declaring a pointer is as follows:


DataType *var;

Example

int *p;

Now,I will demonstrate this concept by a simple program.

Source code

#include<iostream>
#include<conio.h>
using namespace std;
void main( )
{
int n;
int *ptr; // it indicates that "ptr" is a pointer
cout<<"Enter an integer";
cin>>n;
ptr=&n;
cout<<"The value of n:"<<n<<endl;
cout<<"The address of n:"<<ptr<<endl;
getch( );
}

Output

Concept of pointers


Monday, 28 September 2015

Example of pointers in C++

As we know that a pointer is a variable whose value is the address of another variable. To demonstrate it,consider the following example.


Source code


#include <iostream>

using namespace std;

int main ()

{

   int  var1;

   cout << "Address of var1 variable: ";

   cout << &var1 << endl;

   return 0;

}

Output


Example of pointer
Example of pointer


Reference


To know the reference of this blog,

Friday, 11 September 2015

Object Oriented Programming in C++ by Robert Lafore

Introduction

"OOP in C++" book

Object Oriented Programming in C++

Object-Oriented Programming in C++ begins with the basic principles of the C++ programming language and systematically introduces increasingly advanced topics while illustrating the OOP methodology. While the structure of this book is similar to that of the previous edition, each chapter reflects the latest ANSI C++ standard and the examples have been thoroughly revised to reflect current practices and standards.

 Author:

                  Robert Lafore

Date of publishing:

                                 December 29, 2001

Publisher:

                    
                                   Sams Publishing

Language:


                  English

Genre: 

    
            Programming

ISBN:

   
          
  •                       ISBN-10: 0672323087
  •                       ISBN-13: 978-0672323089

Rating:


             4.5/5 stars

Votes:

  
            54

Reviewer:


                David Horn

Review date:


                     January 30, 2004

Reviewer rating:


                            5/5 stars

Download link:


                    
                         Click here

Thursday, 3 September 2015

Concept of pointers in C++

Pointers are an extremely powerful programming tool. They can make some things much easier, help improve your program's efficiency, and even allow you to handle unlimited amounts of data. For example, using pointers is one way to have a function modify a variable passed to it. It is also possible to use pointers to dynamically allocate memory, which means that you can write programs that can handle nearly unlimited amounts of data on the fly--you don't need to know, when you write the program, how much memory you need.      

Concept of pointers

Pointers are aptly named: they "point" to locations in memory. Think of a row of safety deposit boxes of various sizes at a local bank. Each safety deposit box will have a number associated with it so that the teller can quickly look it up. These numbers are like the memory addresses of variables. A pointer in the world of safety deposit boxes would simply be anything that stored the number of another safety deposit box. Perhaps you have a rich uncle who stored valuables in his safety deposit box, but decided to put the real location in another, smaller, safety deposit box that only stored a card with the number of the large box with the real jewelry. The safety deposit box with the card would be storing the location of another box; it would be equivalent to a pointer. In the computer, pointers are just variables that store memory addresses, usually the addresses of other variables. 

Declaration of pointers

The general form of a pointer variable declaration is:
type *var-name;
Here, type is the pointer's base type; it must be a valid C++ type and var-name is the name of the pointer variable. The asterisk you used to declare a pointer is the same asterisk that you use for multiplication. 


Reference

The reference of this blog is taken from



       

Saturday, 22 August 2015

Matrix multiplication in C++

You have often learnt the method of matrix multiplication in Mathematics.

Matrix multiplication


MAtrix multiplication

Now,we will perform the same operations in C++ using the concept of 2-d arrays.So,below is the source code of the program.

Source code

#include<iostream>
#include<conio.h>
using namespace std;
void addition();
void subtraction();
void multiplication();

int mat1 [3][3], mat2[3][3],mat3[3][3], i ,j, k, sum,ab,ch;
int main()
{
int choice;
{
x:
cout<<"\t"<<"\t"<<"MAIN MENU"<<"\t"<<"\t"<<endl<<endl<<endl;
cout<<"Press 1 for 3*3 matrix multiplication."<<endl<<endl;
cout<<"Press 2 to exit from the program."<<endl<<endl;
cout<<"Enter your choice:";
cin>>choice;
switch(choice)
{
case 1:
multiplication();
break;
case 2:
return 0;
default:
cout<<"Invalid choice !!"<<endl<<endl;
}

goto x;
}
}
void multiplication()
{     
           cout<<"\nEnter values for first 3 x 3 matrix:\n";
           for ( i = 0 ; i <= 2 ; i++ )
                {
                   for (j = 0 ; j <= 2 ; j++ )
                        cin>>mat1 [i][j];
                }
                        cout<<"\n Enter values for second 3 x 3 matrix:\n";
                   for ( i = 0 ; i <= 2 ; i++ )
                        {
                            for ( j = 0 ; j <= 2 ; j++ )
                                   cin>>mat2[i][j];
                        }
                       cout<<"\n The first 3 x 3 matrix entered by you is:\n";
                            for ( i = 0 ; i <= 2 ; i++ )
                                 {
                                       for ( j = 0 ; j <= 2 ; j++ )
                                              cout<< mat1[i][j]<<"\t";
                                              cout<<endl<<endl;
                                 }
                                              cout<<"\n the second 3 x 3 matrix entered :\n";
                                       for ( i = 0 ; i <= 2 ; i++ )
                                            {
                                                for ( j = 0 ; j <= 2 ; j++ )
                                                       cout<< mat2[i][j]<<"\t" ;
                                                       cout<<endl<<endl;
                                            }
                                       for ( i = 0 ; i <= 2 ; i++ )
                                            {
                                                for ( j = 0 ; j <= 2 ; j++ )
                                                      {
                                                          sum = 0;
                                                            for ( k = 0 ; k <=2 ; k++ )
                                                                   sum = sum + mat1 [i][k] * mat2[k][j];
                                                                   mat3[i][j] = sum ; 
                                                       }
                                             }
                                                                   cout<<"\nThe product of the above two matrices is:\n";
                                                                   for ( i = 0 ;i<= 2 ; i++ )
                                                                        {
                                                                             for ( j = 0 ; j <= 2 ; j++ )
                                                                                      cout<<mat3[i][j]<<"\t";
                                                                                      cout<<endl<<endl;
                                                                         }
                                                                     }

Output

Matrix multiplication in C++

                                                                    

Monday, 17 August 2015

Matrix addition and subtraction in C++

You are well aware of the matrix addition and subtraction in Mathematics.

Matrix addition

Matrix addition

Matrix subtraction

Matrix subtraction

Now,we will perform the same operations in C++ using the concept of 2-d arrays.So,below is the source code of the program.

Source code

#include<iostream>
#include<conio.h>
using namespace std;
void addition();
void subtraction();

int mat1[2][2], mat2[2][2],mat3[2][2], i ,j, k, sum,ab,ch;
int main()
{
int choice;
{
x:
cout<<"\t"<<"\t"<<"MAIN MENU"<<"\t"<<"\t"<<endl<<endl<<endl;
cout<<"Press 1 for 2*2 matrix addition."<<endl<<endl;
cout<<"Press 2 for 2*2 matrix subtraction."<<endl<<endl;
cout<<"Press 3 to exit from the program."<<endl<<endl;
cout<<"Enter your choice:";
cin>>choice;
switch(choice)
{
case 1:
addition();
break;
case 2:
subtraction();
break;
case 3:
return 0;
default:
cout<<"Invalid choice !!"<<endl<<endl;
}

goto x;
}
}
void addition()
{

 cout<<"\nEnter values for first 2 x 2 matrix:\n";
           for ( i = 0 ; i <= 1 ; i++ )
                {
                   for (j = 0 ; j <= 1 ; j++ )
                        cin>>mat1 [i][j];
                }
                        cout<<"\n Enter values for second 2 x 2 matrix:\n";
                   for ( i = 0 ; i <= 1 ; i++ )
                        {
                            for ( j=0 ; j<=1 ; j++ )
                                   cin>>mat2[i][j];
                        }
                       cout<<"\n The first 2 x 2 matrix entered by you is:\n";
                            for ( i=0 ; i<=1 ; i++ )
                                 {
                                       for ( j=0 ; j<=1 ; j++ )
                                              cout<< mat1[i][j]<<"\t";
                                              cout<<endl<<endl;
                                 }
                                              cout<<"\n the second 2 x 2 matrix entered :\n";
                                       for ( i = 0 ; i <= 1 ; i++ )
                                            {
                                                for ( j = 0 ; j <= 1 ; j++ )
                                                       cout<< mat2[i][j]<<"\t";
                                                       cout<<endl<<endl;
                                            }
                                            for(i=0;i<=1;i++)
                                            {
                                            for(j=0;j<=1;j++)
                                            {
                                                                   mat3[i][j] = mat1[i][j] + mat2[i][j];
}
}
cout<<"The addition of matrices:"<<endl<<endl;
for(i=0;i<=1;i++)
{
for(j=0;j<=1;j++)
cout<<mat3[i][j]<<"\t";
cout<<endl<<endl;
}
}
void subtraction()
{
cout<<"\nEnter values for first 2 x 2 matrix:\n";
           for ( i = 0 ; i <= 1 ; i++ )
                {
                   for (j = 0 ; j <= 1 ; j++ )
                        cin>>mat1 [i][j];
                }
                        cout<<"\n Enter values for second 3 x 3 matrix:\n";
                   for ( i = 0 ; i <= 1 ; i++ )
                        {
                            for ( j = 0 ; j <= 1 ; j++ )
                                   cin>>mat2[i][j];
                        }
                       cout<<"\n The first 2 x 2 matrix entered by you is:\n"<<endl;
                            for ( i = 0 ; i <= 1 ; i++ )
                                 {
                                       for ( j = 0 ; j <= 1 ; j++ )
                                              cout<< mat1[i][j]<<"\t";
                                              cout<<endl<<endl;
                                 }
                                              cout<<"\n the second 2 x 2 matrix entered :\n"<<endl;
                                       for ( i = 0 ; i <= 1 ; i++ )
                                            {
                                                for ( j = 0 ; j <= 1 ; j++ )
                                                       cout<< mat2[i][j]<<"\t";
                                                       cout<<endl<<endl;
                                            }
                                            for(i=0;i<=1;i++)
                                            {
                                            for(j=0;j<=1;j++)
                                            mat3[i][j]=mat1[i][j]-mat2[i][j];
}
cout<<"The subtraction of matrices:"<<endl<<endl;
for(i=0;i<=1;i++)
{
for(j=0;j<=1;j++)
cout<<mat3[i][j]<<"\t";
cout<<endl<<endl;
}
}

Output

Matrix addition and subtraction


Saturday, 15 August 2015

Initialization of 2-d arrays in C++

Initializing 2-dimensional array

The 2-D arrays which are declared by the keyword int and able to store integer values are called two dimensional integer arrays. The process of assigning values during declaration is called initialization. TheseArrays can be initialized by putting the curly braces around each row separating by a comma also each element of a matrix should be separated by a comma.

Example: 

int mat[3][3]={ {2,3},{4,5},{6,7} }

Initializing 2-d character array

The 2-D arrays which are declared by the keyword char and able to store characters are called two dimensional character arrays. 2-D character array can be initialized by putting the curly braces around each row as well as apostrophe around every alphabet.

Example:

char character[3][3]={'b', 'a' ,'t' ,'f', 'a' ,'t' ,'m' ,'a' ,'t'};

reference

The reference of this article is taken from


In my next blog inshAllah,I will post an important example of 2-d arrays that will be very helpful in understanding this concept.So,stay tuned.

Thursday, 13 August 2015

Progress in software industry

Lets have a look at the progress in software industry and see how software terminology has changed in the past few years.

Programming terminology
Programming terminology